These are settings which affect the visual display of the scene. It is often convenient to set them just before calling
polyscope::init, but they may set be anywhere.
#include "polyscope/polyscope.h" // a few options polyscope::options::autocenterStructures = true; // initialize polyscope::init();
If true, all structures will have their transform set to center their bounding box immediately after being registered.
This centers the content nicely in view, but obscures any important absolute world positions.